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Construct 3 SDK

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Attention! You need a server to use Colyseus!

Construct has well-known existing features to "host" a multiplayer session from the client-side. This is not possible when using Colyseus. Colyseus is an authoritative server, written in Node.js. You can't let your client-side host the game sessions directly.

Example project

Please explore this demonstration project to understand how to use Colyseus with Construct3.

Some of the concepts covered in this project:

Joining a room

Joining a room, handling incoming messages from the server, and handling a connection close.

Listing available rooms in the server

Listening for changes in the state

Listening for add/remove events on Maps and Arrays within the state